Zero Plots

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Enkeli

Zero Plots
« on: June 17, 2018, 06:33:30 PM »
It would be nice to see how people have set up their Zero Plots and what they gave their players to use as a starting base.  So if you care to share what your players are floating around weirdspace on we would love to see it here.

Also have your players expanded their plot if it was below max size? Did they steal another plot that looked bigger or nicer or vacant? Have they been attacked by another plot passing by or added anyone to the plot by accident or on purpose?

What do you believe makes up a good long term zero plot?
   

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Offline Kedamono

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Re: Zero Plots
« Reply #1 on: June 17, 2018, 10:25:08 PM »
I have two, from my game with the Sunday Skypers. They were based up in Alaska, a bush pilot, his mechanic, and the hunter they were going to take out for some elk hunting. Things went strange for them...

This is what they started out with:



And this is what their plot evolved to over their adventures:

« Last Edit: June 22, 2018, 06:25:02 PM by Kedamono »

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Enkeli

Re: Zero Plots
« Reply #2 on: July 24, 2018, 04:23:47 PM »
The only one I have ever run myself was a large chunk of Kennywood Amusement Park and it was run for convention sessions so I never ran a long term campaign with it. I have thought out ways for it to be run on a long term basis but have not had the opportunity to see how it would work out.