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Games That Are Not Tri Tac / Re: E3
« Last post by ORtrail on June 19, 2018, 12:38:53 AM »
No big surprises really.  Ghost of Tsushima looks pretty good, and while I've never really played any of the Metal Gear Solid games, Death Stranding looks sci-fi enough for my tastes.  I find it hard to believe that the Dreams game for PS4 will do all that they are claiming, but if it meets 50% of the hype, it will be really neat. 

I expect to see the PS5 announced at E3 next year for a 2020 launch, with maybe some technical details on the hardware. 
Hardwired Hinterland / Re: Hardwired Hinterland Contest
« Last post by Enkeli on June 18, 2018, 11:06:07 AM »
July 1st is final day to submit entries so we can plot out where things will be added in the book.
Games That Are Not Tri Tac / Re: E3
« Last post by GreyVested on June 17, 2018, 11:38:41 PM »
On the Bethesda front, I was amused, befuddled, then amused and impressed to see that Skyrim "Very Special Edition" was an actual piece of software and not just something concieved of for a comedy skit. It's amazing to see how modern tech can still harken back to what is otherwise older "text-based adventure" gameplay. The Elder Scrolls VI teaser may have been nothing more than just a single, sweeping camera view of a region, but it is assuring to see they are working on the next mainline game in the series, and aren't just sitting on their laurels with Skyrim.

The rest of the third-party developers did not rouse my interest too much, Square Enix has some mildly interesting stuff on the horizon, and I think I might go for Octopath Traveler, but not much else for me to sink my teeth into. I can certainly say I appreciate the hype Kingdom Hearts III has coming from its fans after more than a decade of spin-offs precluding a complete trilogy. Ubisoft's Starlink has my interest, though I'm wary of dipping my toe into another "Toys To Life" game.

I'll admit, most of my attention was on Nintendo. While I was disapointed to not see any information on Metroid Prime 4, I was glad to see the announcments that were. The opening tease with Daemon X Machina caught my eye, but then I'm a sucker for giant robots. Seeing the trailer for the new Xenoblade 2 DLC has me in anticipation of the story and gameplay expansions. Super Mario Party was a pleasant surprise. Super Smash Bros Ultimate was of course the star of the show. It was fantastic to see how they are bringing back every single fighter in the series, as well as having the big announcment of course of bringing in Ridley. The Pokemon Let's Go had already been announced, but it was reassuring to see their gameplay delved into some more. Releasing the Splatoon 2 expansion also made the time great... even if I havn't sat to it yet.

Overall it wasn't the biggest bombshell of an E3, some surprises were spoiled by leaks, but I'm left feeling confident there will be some compelling games in the year ahead.
Hardwired Hinterland / Re: Hardwired Hinterland Contest
« Last post by GreyVested on June 17, 2018, 11:14:41 PM »
What's the timeframe of this contest?
Weirdzone / Re: Zero Plots
« Last post by Kedamono on June 17, 2018, 10:25:08 PM »
I have two, from my game with the Sunday Skypers. They were based up in Alaska, a bush pilot, his mechanic, and the hunter they were going to take out for some elk hunting. Things went strange for them...

This is what they started out with:

And this is what their plot evolved to over their adventures:

(for some reason I can't link to images and have them display.)
Weirdzone / Zero Plots
« Last post by Enkeli on June 17, 2018, 06:33:30 PM »
It would be nice to see how people have set up their Zero Plots and what they gave their players to use as a starting base.  So if you care to share what your players are floating around weirdspace on we would love to see it here.

Also have your players expanded their plot if it was below max size? Did they steal another plot that looked bigger or nicer or vacant? Have they been attacked by another plot passing by or added anyone to the plot by accident or on purpose?

What do you believe makes up a good long term zero plot?
Weirdzone / Weirdzone in print format
« Last post by Enkeli on June 17, 2018, 06:11:48 PM »
Weirdzone is available in print on demand format in our shop.

It is also available as pdf on our home shop for those interested in trying it and not interested in a printed version.

Hardwired Hinterland / Hardwired Hinterland Contest
« Last post by Enkeli on June 17, 2018, 03:44:46 PM »
Since we are revising Hardwired Hinterland it was decided to add some new content and wondered if anyone out there would like to contribute.

We are looking for character sketch stories of HH resident arrivals, short holiday stories based on HH holidays, short scenarios 1-3 pages long, and any HH art you may feel would fit right in as full page plates or smaller.

Reward for anything used will be your name in print and pdf copies of both the original HH and the new revised one. Especially good work may also earn a bonus reward. 

All submissions should be submitted to, and become the sole property of Tri Tac Games, L.L.C. 
FTL: 2448 / Re: Dealing with the dead on offworld colonies
« Last post by Kedamono on June 15, 2018, 11:19:52 AM »
Remember, Frenner II was and is a research colony. Lots of folks who would point out that embalming and burying the dead is counterproductive to the success of the colony. Think of SCWO as a very practical form of cremation...
FTL: 2448 / Re: Dealing with the dead on offworld colonies
« Last post by ORtrail on June 15, 2018, 11:02:24 AM »
Again, you are being logical and rational, when humans are often anything but when dealing with the death of a loved one.  You MIGHT be able to have different colonies on the same planet swap SCWO product. 
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