Poll

We are looking for our next major project now that HH is finished ideas?

Update original tri tac rules system
1 (20%)
Work on a new project Elfwinds with new rule system of its own
1 (20%)
Work on an FTL:2448 related project
0 (0%)
Work on a Fringeworthy project
3 (60%)
Update one of the other standalone games like Duck Wars
0 (0%)
Your idea for a project
0 (0%)

Total Members Voted: 5

New major Project options

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Offline Enkeli

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New major Project options
« on: May 01, 2019, 12:00:32 AM »
Vote and comment please

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Offline ORtrail

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Re: New major Project options
« Reply #1 on: May 02, 2019, 02:51:57 AM »
Fringeworthy is almost a unique RPG setting.  With an updated game system and a few supplements it could draw in a new fan base.  By new supplements I'm thinking of a half dozen unspecified platforms with a page of detail on each alternate world. A couple pages detailing a possible adventure for the Fringeworthy explorers, a page of maps, and some NPC stats. 

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Offline Enkeli

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Re: New major Project options
« Reply #2 on: May 02, 2019, 03:10:58 AM »
Like the 4 portals books? Something like them or different?
« Last Edit: May 02, 2019, 02:12:37 PM by Enkeli »

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Offline Kedamono

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Re: New major Project options
« Reply #3 on: May 03, 2019, 11:26:22 AM »
Well, the first two portal books were just listings of worlds and dictating to the GM where everything is. I'd rather go with the later portal books where a selection of worlds are presented and not locking them to a specific place on the paths. For one thing you can go into more detail on a handful of worlds than spamming out thousands.

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Offline ORtrail

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Re: New major Project options
« Reply #4 on: May 04, 2019, 09:58:33 PM »
The one page per platform format is the one I'm familiar with.  Expanding those out, so every platform has at least several mini-adventures involving the Prime world or the alternates.  Probably about five or less pages per mini-adventure and an expanded look at the what makes this world interesting.  These are meant to provide 2-3 gaming sessions per platform. 

Heromachine dot com is a great resource for art or a Google search. but for a professional product you'd want to hire and artist or two.

Let me use a simple example from the Fringeworthy platform I put together for RadCon.  The only mission would be to figure out what happened to this world, no chance for conflict unless you wanted to send the team rushing back to the portal to escape another solar flare. 

First, the overview notes from the portal description pages:

Alt   3   Location    CARRINGTON EARTH               Alt Pylon 3 OFF
Description:  On September 1, 1859 a white-light solar flare, which someday would bear Carrington's name, was actually a magnetic explosion on the sun's surface. It was so powerful that it briefly outshone the sun and, within a few hours, caused brilliant red, green and purple lights in the sky to erupt all over Earth (colorful and common side effects of solar flares with coronal mass ejections). 

A few years later, a larger solar flare cycle began that slowly killed the earth with radiation over the next decade.  The earth is a wasteland now with yearly geomagnetic storms.


Then, my expanded notes:

Alternate Three:  Carrington Flare earth
Opening Description:  As you emerge from the portal, you step onto a dusty landscape.  There is minimal vegetation, with numerous dead trees all around.  The air smells stale with a hint of smoke.  The full moon hanging in the night sky quickly draws your attention.  It is bigger and brighter than you‘ve ever seen back on Earth Prime, close to twice normal size in fact.  It also looks… damaged, with new impact craters across its face.
 
[Perception rolls]  Off to the left, you notice a road; not a modern one, but consisting of mostly smaller stones with a drainage ditch on either side.  A critical dice roll will tell them it is a Telford (TELL FORD) style road, which places it sometime in the 19th century.
Walking along the road, you notice an absence of animal life, including insects.  Off in the distance two hundred feet or so off the road you are traveling are the ruins of a brick house.

Background: On September 1, 1859 a white-light solar flare, which someday would bear Carrington's name, was actually a magnetic explosion on the sun's surface. It was so powerful that it briefly outshone the sun and, within a few hours, caused brilliant red, green and purple lights in the sky to erupt all over Earth (colorful and common side effects of solar flares with coronal mass ejections). 
A couple years later, a larger solar flare cycle began that slowly killed the earth with radiation over the next decade.  The moon was struck by a coronal mass and knocked into a new orbit closer to the earth.
 
The Mansion Ruins: The remnants of a brick house are visible about a mile away from the portal.  Searching the ruins will uncover a basement level secured with a heavy rusted iron door.  A lone survivor finally died of radiation poisoning in their bed.  There are shelves stocked with preserved food in glass jars.
 
A collection of newspaper articles (‘The London Herald’) talk about the ‘Carrington Flares’ and how they have grown in size and frequency.  The last paper is dated June 17, 1864, speaking about the breakdown of civilization as crops fail, people sicken and dies in droves, and an impact on the moon has moved its orbit closer to Earth, which was followed by earthquakes and massive storms. 






« Last Edit: May 22, 2019, 11:25:15 PM by ORtrail »

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Offline wasahbe

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Re: New major Project options
« Reply #5 on: May 21, 2019, 11:07:24 PM »
It's what we did in Hardwired Hinterland -- more than 20 adventure seeds/scenarios.
Wouldn't take much to drop a Fringeworthy party into the Hinterlands via glitching Portal and make them work their way across Environs trying to find a way  back out.

And no more Hero Machine.
« Last Edit: May 21, 2019, 11:14:39 PM by wasahbe »
Any technology distinguishable from magic is insufficiently advanced. 
--Gehm's corollary to Clark's Third Law