New material for HH

  • 6 replies
  • 10 views
*

Offline BillionSix

  • *
  • 4
  • +4/-0
  • Rookie
New material for HH
« on: May 15, 2018, 09:02:31 PM »
Well, if you ever do any new Hinterlands material, it would be nice to have environs that are places in Asia. Or maybe an Australia environ where the seasonal changes are opposite to the surrounding places. :)

*

Offline Enkeli

  • ****
  • 17
  • +3/-0
  • Agent
Re: New material for HH
« Reply #1 on: May 15, 2018, 09:34:06 PM »
The idea is to create Upper Hinterland and those terrain types would fit into the design of it being somewhat different from normal Hinterland sections.

*

Offline BillionSix

  • *
  • 4
  • +4/-0
  • Rookie
Re: New material for HH
« Reply #2 on: May 15, 2018, 09:39:04 PM »
Well, there are a lot of unexplored territories even on lower side.
Though I did think of the idea that all the people on the upper side got there through right turns. :)

*

Offline wasahbe

  • *****
  • 27
  • +21/-23
  • Grand Poobah & Herder of Cats and Gribblies
Re: New material for HH
« Reply #3 on: May 16, 2018, 02:16:14 AM »
Though I did think of the idea that all the people on the upper side got there through right turns. :)

I'll keep that in mind.
Any technology distinguishable from magic is insufficiently advanced. 
--Gehm's corollary to Clark's Third Law

*

Offline wasahbe

  • *****
  • 27
  • +21/-23
  • Grand Poobah & Herder of Cats and Gribblies
Re: New material for HH
« Reply #4 on: May 16, 2018, 08:14:51 PM »
You know, Richard listened to Jimmy Buffet's Margaritaville while writing HH, and I played Michael Nesmith's Rio for inspiration while I worked on the graphic design.  Sort of a laidback Father Goose meets McHale's Navy meets Talespin vibe overall.

But I have gotten emails from people who set up their games with master races and empires bent on conquest and massive battles across environs.  Maybe the more hierarchical Uppers (type A right turners) go to the Hit Side where they rebuild the ratrace, while the Offbeats (type B left turners) end up in the HH Flip Side we know and love?

But seriously, Richard revealed to me that the HH were sandwiched between the outer shells of the Dyson Sphere built by Tehrmelern Alts who decided to batten down the hatches and wait out the Mellor threat, in part to act as an ark or bioreserve to rebuild from.  Asian and Australian environs wouldn't be a problem.  Evil Empires who started blowing up environs would probably get the exterminator called in.  So...  no canon, if a great twist for wargamers.

Sorry.  Just rambling.  Thanks for the inspiration.
« Last Edit: May 17, 2018, 01:04:29 AM by wasahbe »
Any technology distinguishable from magic is insufficiently advanced. 
--Gehm's corollary to Clark's Third Law

*

Offline BillionSix

  • *
  • 4
  • +4/-0
  • Rookie
Re: New material for HH
« Reply #5 on: May 16, 2018, 08:54:26 PM »
Interesting. My personal headcanon was that the Hinterlands are the result of a highly advanced charity organization with post-scarcity resources. Basically, the multiverse is glitchy and people tend to "fall" out of it. The machinery behind the Hinterlands collects these lost people from the timeless void between universes and drops them in an environ that is close to where they came from. Being largely automatic, it's not 100% accurate, though.

*

Offline wasahbe

  • *****
  • 27
  • +21/-23
  • Grand Poobah & Herder of Cats and Gribblies
Re: New material for HH
« Reply #6 on: May 16, 2018, 09:05:22 PM »
Richard left such things open precisely because he believed people should play the way they wanted to.

Since Tehrmelern tech is biotech, it is entirely possible that the automated "filter and bubbler" system is sentient and started rescuing fallouts at its own behest, even if the Tehrmelern had selfish motives.

Weirdzone is what happens when the Fringepaths glitch and an entire zeroplot area is blown out into the in-between weirdspace by an inter-dimensional collision.  Not a friendly place to end up in with nothing but the clothes on your back.

 :)
« Last Edit: May 17, 2018, 12:33:49 AM by wasahbe »
Any technology distinguishable from magic is insufficiently advanced. 
--Gehm's corollary to Clark's Third Law